THE
MATRIX RESURRECTIONS 2021, R, 148 mins. Keanu Reeves as Thomas A. Anderson / Neo / Carrie-Anne Moss as Tiffany / Trinity / Yahya Abdul-Mateen II as Morpheus / Jonathan Groff as Smith / Jessica Henwick as Bugs / Neil Patrick Harris as The Analyst / Jada Pinkett Smith as Niobe / Priyanka Chopra as Sati / Christina Ricci as Gwyn de Vere Directed by Lana Wachowski / Written by Wachowski, David Mitchell, and Aleksandar Hemon |
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For the absolutely hypersensitive when it comes to spoiler culture...consider yourself warned... It's simply impossible to overstate what an incalculable impact that THE MATRIX had on the film industry when it was modestly released back in 1999. The Wachowskis'
lavishly mounted and thoughtfully scripted sci-fi opus mixed in such
divergent elements as Eastern Philosophy, Biblical overtones, cyberpunk
culture, dystopian and post-apocalyptic sci-fi, Japanese anime, Hong Kong-esque
martial arts mayhem, and guns (lots of guns) and uploaded it to the
moviegoer zeitgeist. It was a massively ambitious hybrid that also tapped in the
existentialist nature of reality - and our perception of reality - that
ended up creating its own pop culture mythology and universe that has been
many times imitated, but rarely duplicated.
That, and THE MATRIX's then revolutionary "bullet time"
laced action sequences and cutting edge visual effects essentially
fostered a new syntax and grammar for the way genre films were made moving
forward, thusly making for an ultra rare pioneering effort that was
critically and audience adored on top influencing the art form in profound
ways. Gargantuan box office success and widespread critical acclaim usually spawns sequels, and THE MATRIX - which worked fairly well as a standalone film - ushered in THE MATRIX RELOADED (a much more audaciously innovative sequel than most cinephiles acknowledge) that was then followed up by the decidedly unsatisfactory trilogy closer in THE MATRIX REVOLUTIONS, and by the time of that latter sequel's release it was abundantly apparent that the lightning in a bottle aesthetic freshness of this series was remarkably hard to replicate. Flashforward nearly twenty years and now we have the once thought of unlikely THE MATRIX RESURRECTIONS, which not only is a narrative continuation of what the Wachowskis finished off with in 2003, but it also manages to resurrect multiple key characters from the original trilogy, two of which were left very much dead and buried at the end of REVOLUTIONS. It would be easy
to label THE MATRIX RESURRECTIONS as a piece of unnecessary nostalgia
bait...or a redundant reboot/re-imagining...or a pathetic attempt at a
corporate cash grab to capitalize on a once dominant IP.
In many respects, this fourth franchise installment is indeed all
of those things mentioned, but it most certainly isn't lazily assembled,
nor lacking in genuine risk taking. THE
MATRIX RESURRECTIONS is an insanely out-there sequel, but it's also a
respectably ambitious one that also happens to play around with some
self-referential meta commentary on the whole idea of Hollywood sequel
blockbusters (and this series as a whole) while, at the same time, delivering
what fans of these films want...and perhaps what they were not expecting
at all. I have no doubt that
this will be a deeply polarizing sequel for most. For those living
under a proverbial rock (or for those needing a refresher), the original
MATRIX trilogy focused on a machine and AI dominated scorched earth of the
distant future where human beings are being grown and used as a
bioelectric power source for the machines.
In order to keep them subjugated and docile, the machines have
plugged in these battery utilized human slaves into an artificial reality
dream world known as The Matrix, making them blissfully unaware of their
actual fates. A human
resistance faction (cpmprised of those that have unplugged from the
Matrix) fights the machines in the real world and the fake, lead by the
prophesized "one" in Thomas "Neo" Anderson (Keanu
Reeves, as pitch perfectly cast in a role as he ever was), who at the end
of the last film gave his life to broker a peace between mankind and the
machines. Oh, and he also
lost the love of his life in Trinity (Carrie-Anne Moss) during the
climatic struggle at the end of REVOLUTIONS.
Of course, since
Reeves and Moss are all over the advertising for THE MATRIX RESURRECTIONS
and have been prominently marketed as returning in their key roles,
questions emerge: How in the hell are they back?
Aren't they supposed to be six feet under?
It's in the early stages of THE MATRIX RESURRECTIONS that the film
certainly has fun and finds a fiendishly clever manner of given us the
second coming of Neo, but not in his Christ-like savior hero form.
No, early on we are re-introduced to Mr. Anderson as a video game
designer that has just made a large industry splash crafting a trilogy of
cherished sci-fi games that have become iconic in his field.
Now, the higher up suits want him and his company to make a fourth
game, and they threaten to do so with or without his input.
Hmmmmm....this
sounds familiar. Anyhoo', despite
Thomas' upper echelon status in the gaming industry, he's dealing with
nagging mental health issues, which requires him to frequently see an psychiatrist
(Neil Patrick Harris) that prescribes him blue tinted pills to deal with
his fractured memories and bouts with hallucinations (hmmmmm....).
Thomas has a deep seeded hunch that something is just not right
about his reality, which is really driven home when he has a chance
meeting at a local coffee shop with Tiffany (Moss), a woman that he feels
an instant connection with, but can't explain why (hmmmmm...).
Thomas decides to abandon taking his meds, and within no time he is
visited by Morpheus (Yahya Abdul-Mateen II), who tells him - as an older
version of himself once did all those years ago in the first MATRIX - that
all is not as it seems and by taking a red pill he'll be able to break out
of the shackles of the virtual reality prison that he's presumably stuck
in. Aiding Morpheus is Bugs
(Jessica Henwick), who makes it her mission to convince Thomas that he is
indeed Neo and has been brainwashed back into the Matrix by the machines
that seriously welched on their peace time pact decades earlier.
The big problem for Thomas this time is that he has a very hard
time accepting what Morpheus is telling him. The undeniable
meta qualities of this screenplay (penned by series creator Lana Wachowski
and series newcomers David
Mitchell and Aleksandar
Hemon) manages to (a)
find a nifty manner of bringing Reeves and Moss back into the thick of
things despite their previous collective demise before and (b)
infuse this sequel with some frankly unexpected levels of industry satire
in the manner that they make Thomas 2.0 a MATRIX game designer that has to
answer to the suits at Warner Brothers (it doesn't get anymore on the nose
than that). Thomas has to
answer to the demands of his boss, Matt (Jonathan Groff), who manages to
elicit in Thomas some eerie and instant flashbacks to the evil machine
program Agent Smith (the hmmmmms just keep piling up here).
Part of this subplot that intrigues me the most as one big
incendiary in-joke is how Thomas has no desire to make another MATRIX
video game, but is forced to by his unscrupulous superiors that care more
for profit than creativity. There's a sly sequence that involves Thomas having to sit
through a manic creative brainstorm session with other company creatives
to ponder what THE MATRIX should be for a new generation of players.
The fact that the machines have stuck Neo back into the Matrix and
have made him a game maker that creates Matrix games (a Matrix within a
Matrix) is one hell of a mind screw job by those artificial beings. One a thematic
level, THE MATRIX RESURRECTIONS certainly deep dives into many of the
franchise's central questions about individuality, freedom of the mind and
body, and a call to fight for the latter, but it also manages to be a
sequel that ponders the very notion of Hollywood's unstoppably ravenous
thirst for reboots and remakes. This
gives Wachowski's film an added layer of dual complexity that some series
fans will either appreciate or loathe.
I'm honestly surprised that Warner Brothers would even give
Wachoswki a massive budget to explore the seedier ideas that swirl around
blockbuster sequels...in this sequel that Warner Brothers obviously wanted
after a long period of dormancy. In
many respects, THE MATRIX RESURRECTIONS is both a sequel that baits you in
and makes you think that you're just going to get a tired retread of
what's transpired in past films only to then pull the rug out from under
you to immerse you in something wholly unexpected for this mythology. It's telling, though, that this film becomes less interesting
as it returns to the real world battle of machines versus humans and
re-establishes Neo of old (alongside him aligning himself with both new
and familiar faces), and there are definitively rough patches along the
way. Still, the universe that
Lana (and her sister in Lilly, not returning here) brilliantly conceived
and unleashed is preserved and honored here while diving into more of the
limitless complexities that this world offers up.
THE MATRIX RESURRECTIONS is a far more interesting series
continuation than, say, what STAR
WARS: THE FORCE AWAKENS offered up years ago as a beat for beat
retread of STAR WARS of old. Wachoswki
cannot be blamed here for simply and sluggishly reheating up old series
leftovers; she's got more compelling tricks up her sleeves.
Granted, not all of them stick to landing, but you to admire her
tenacity. There are also
some appealing new series newcomers brought in for round four, especially
with the fetching and spunky Henwick as her human resistance leading rebel
that continues this franchise's underrated streak of female empowered
heroes. Neil Patrick Harris
has a tricky role as Thomas' analyst that, you may have guessed, goes on
to figure in more heavily into Thomas' multi-tiered reality fight against
those dastardly machines. The
there's Jonathan Groff, who has to navigate - without spoiling too much -
the convoluted waters of being a fresh faced villain here that has an
obvious link to one played by the immortal and irreplaceable Hugo Weaving.
Ditto for Yahya Abdul-Mateen II, who gives us a new fangled
Morpheus that's several layers removed from what Laurence Fishburne gave
us all those years ago in a career defining role.
One area of obvious and distracting weakness in THE MATRIX
RESURRECTIONS is that these two latter roles would have perhaps worked
better as new characters altogether as opposed to trying to
re-conceptualize old roles from before...and casting different actors to
fill the sizeable shoes of other larger than life actors before them. But, whoa, who
are we kidding, we're really here to see the climatic return of Neo
and Trinity, the legendary iconic duo that made them one of cinema's most
dynamic kick ass power couples. You can critique whether the reasons for their appearance
here - in multiple planes of reality - is either woefully contrived or
kind of cool (I subscribe more to the kind of cool camp), but
there's no denying that when they share the screen for the first time here
after a such a long time apart that THE MATRIX RESURRECTIONS kicks it up
many notches in terms of sheer whoa factor.
The best thing going for this film is that both Reeves and Moss
(both astoundingly ageless) perhaps have better natural chemistry in their
quieter early moments than they did in the entire last trilogy.
That may have something to do with Reeves and Moss maturing as
performers, and they both seem equally committed to the task of fully
grounding themselves back into their most famous roles and the love story
contained within here. I
especially liked how deeply troubled Thomas is this time as a reluctant
hero. In the first MATRIX he gladly took the red pill and leaped
right into the nightmarish rabbit hole, but here he needs an awful lot
more coaxing. Watching Reeves
have fun with mocking his career image (and recent career renaissance) as
gritty action hero royalty provides for some of this sequel's best laughs. But hey, don't
worry, we absolutely get to see Neo in near-full messiah mode again,
albeit with a lot more mileage on the gauge (flying for him is a near
impossibility now). He hurtles himself at multiple enemies using
kung fu derring do (at least as much as his advancing years allows) and
watching him block waves of bullets and deflect rockets with his mind and
hands never, ever gets old. Wachowski
is not trying here, I think, to one up the watershed fight choreography
and stylistic trappings of what made THE MATRIX the action genre's long
standing killer app, but rather stages things with a poise and confidence
while trying to find new ways to make her gravity defying heroes and
villains work within the frame. I
admired a re-tooled dojo sequences pitting the re-learning the ropes
Thomas duking it out with the equally re-tooled Morpheus, as well as a
robustly fantastic battle set inside a speeding train in the country.
And the manner that Wachowski builds everything up to a reasonably
gripping finale (that takes great glee in putting Trinity back on a
motorcycle with Neo in tow to crash through waves upon waves of new
machine hacked humans) is unquestionably an awesome thrill.
Nothing will top the novelty of those masterfully envisioned set
pieces that put THE MATRIX on the map, but THE MATRIX RESURRECTIONS shows
that Wachoswki has still got it and has not lost much of her past mojo. |
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