ATARI: GAME OVER
A documentary written and directed by Zak Penn |
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The
first film project made under the Xbox Entertainment Studios banner (which
has unfortunately now closed shop) was written and directed with great
enthusiasm by Zak Penn (screenwriter of films like THE
INCREDIBLE HULK and X-MEN: THE LAST STAND),
who chronicles one of the great urban legends of gaming lore, but he also
intimately highlights the rise and fall of Atari. The company's net
worth was $2 billion back in 1982, during which time they owned 80 per
cent of the video game market share…and then in the following year the
company had profit losses of over 50 per cent and essentially died during
the video game crash of 1983.
How
did this all happen?
Atari was one of the great monolithic companies of the 1970’s and
early 1980’s.
How could a corporation of such wealth and power in the industry
fall so resoundingly hard?
It had to do – partially, at least – with the release of a game
based on Steven Spielberg’s E.T. – THE EXTRA-TERRESTRIAL, one that
Atari invested ungodly amounts of money in (over $20 million were shelled
out for the rights alone) to produce within an egregiously short time
(less than six weeks) in order to reach the Christmas market in 1982.
The resulting game – frequently dubbed one of the worst ever
conceived for the medium – led to a consumer backlash; millions were
produced, some were were indeed sold, but people began to return what they
thought was a mediocre product.
A little more than a fifth of the 5 million copies of the E.T. game
were sold, which was one factor among many in the downfall of Atari as a
whole. Facing
financial ruin – and a huge stockpile of unsold and unplayed games –
Atari “reportedly” buried their inventory of E.T. games – as well as
a host of others – in a New Mexico landfill in Alamogordo.
Now, I say “reportedly” because questions as to whether or not
Atari actually perpetrated this deed were never concretely verified, and
decades later an urban legend grew as to the veracity of this intriguing
"what-if" scenario.
Penn, a self-professed video game fanatic, decided to make it his
filmmaking mission to unequivocally prove that Atari did secretly bury
thousands of copies of a game that Spielberg publicly thought was worthy
of release.
And, yes, games were discovered via a massive survey and dig that
occurred earlier this year in Alamogordo.
ATARI: GAME OVER emerges, as a result, with an almost
archaeological interest in the gaming medium.
In a way, searching for and then ultimately discovering those E.T.
cartridges at that landfill was an Indiana Jones-like adventure for Penn
and his intrepid crew – those buried games were his Ark of the Covenant.
Unlike,
say, the recent – and quite disappointing –
game-centric documentary VIDEO
GAMES: THE MOVIE, ATARI: GAME OVER becomes hypnotically watchable
for both avid gamers and those that have never picked up a console
controller.
It’s easy to become fully immersed in Penn’s exploration –
via interviews with industry creators, writers, and former Atari business
heads and some nifty and frequently amusing infographics – of how a once
mighty corporation became so powerless and desperate that they believed
that abandoning their inventory at a garbage dump was not only a good
idea, but an absolute necessity.
Even though approximately 1300 of the estimated 700,000 of the
buried Atari cartridges were unearthed at the burial site, the fact
remains that Atari did bury those unsold games.
Unfortunately, this scandalous act also hurt the careers of many in
the industry that worked for the company. One
of these men is Howard Scott Warshaw, a relative rock star in his field as
a video game designer for Atari in the early 80’s.
Penn’s film almost becomes a rallying redemptive cry to defend
Warshaw, who has often been unjustly vilified for being one of the sole
reasons for Atari’s implosion.
Warshaw – who provides many matter-of-fact accounts of his time
with Atari in the film – recalls the intense pressure he faced with
making a game based on one of the most popular films of all
time under a relatively impossible to reach deadline.
Wisely, ATARI: GAME OVER reveals Warshaw as a victim of
circumstance and horrendous timing.
He made some of the most profitable games for Atari at the zenith
of the company’s financial power, but even an engineering maestro such
as him couldn’t possible make a viable game like E.T. ready for mass
consumption considering the time restraints he had.
If anything, the documentary rightfully sympathizes with Warshaw;
he’s not to blame for E.T.’s failure as a mass marketed,
not-ready-for-prime-time game.
The fault really lies with a company that rushed an unworthy
product to consumers in desperate hopes to make their seasonal quotas.
Regrettably, the whole incident ended Warshaw’s once blossoming
video game career; he now works as a psychotherapist. Beyond
Penn’s investigation into Atari’s history and his telling of Warshaw's
deeply personal story, ATARI: GAME OVER also compellingly delves into the
complexity of orchestrating the actual Alamogordo excavation dig itself.
Arguably the second person of great interest in the doc is Joe
Lewandowski, a New Mexico-based landfill expert that once worked at the
Alamogordo landfill back in the early 80’s and became obsessed with the
whole legend of the dumped cartridges for decades.
Simply going to the supposed area of ground zero for the Atari dump
was no easy task: Multiple parties needed to be engaged and convinced of
the worthiness of such an enterprise – including local politicians and
scientists, who feared that digging the area up could possibly have untold
environmental consequences – not to mention that the sheer logistics of
taking heavy machinery out to the landfill to dig in just the right spot
had to be meticulously considered.
Then there was the overwhelming notion of failure that loomed over
the entire project: If the Alamogordo dump revealed no buried Atari
cartridges then Penn’s work would have been all for naught.
ATARI: GAME OVER truly makes you respect Penn for his instincts,
determination, and unwavering commitment to his ultimate end game. Alas,
it was a highly risky gamble that did pay off.
Yet, did the E.T. game really destroy the company that made
it? Not
really. It
was but one of many other games that were discovered at the
landfill (Atari produced many borderline wretched games at the time
E.T. hit store shelves, which greatly contributed to the then diminishing
lack of consumer confidence in the company).
One of the central ironies of ATARI: GAME OVER is that unearthed
copies of E.T. that were once deemed worthless eventually went on to sell
for thousands on eBay as collector’s items.
Yet, Atari imploded because of poor decision-making and equally
poor timing in 1982 and not because of a single “crappy” title that
the company foolishly and hastily created.
In short, Atari was insatiably greedy to make a quick buck…and it
cost them dearly. At a remarkably brisk 60-plus minutes, ATARI: GAME OVER covers an astounding amount of narrative ground, but I wished that Penn made the film even longer to further explore this continuously remarkable microcosm of contentious video game history (the doc is, in the end, perhaps too brief for its own good considering the subject matter). Nonetheless, Penn has crafted a riveting film about the perils of entertainment culture while simultaneously telling the more deeply insular stories of certain people directly affected – some for the worse – by Atari’s questionable business practices. At its height, Atari was a shining beacon on its industry that seemingly saw no end of it successes in sight. They simply looked like they could do no wrong. ATARI: GAME OVER serves as a warning that any tech business can fail when it lets financial gluttony get in the way of inspired innovation. The film also shows that “burying” your past indiscretions may just indeed come back to bite you…even thirty years after the fact. |
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